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pipakin

Mad Cat Mech

by pipakin Apr 5, 2011
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Love the game. Thanks!!!

This is Sweet. Brings me back to 1995. :')

Love this model :)

I've created a new plate that has all the pieces inside a 10cm square. In addition the bottom is entirely flat and everything is ~50% larger to boot:

http://dl.dropbox.com/u/29916192/madcat_chylld.stlhttp://dl.dropbox.com/u/299161...

Sweet! You should upload it as a derivative :)

There's an offset in the PPGs that make the bottom not flat. FYI. In the second diff I adjusted the first translate-
&
gt;cube's size to 6.0 from 6.5. I ran the legs through netfabb cloud to fix the holes and flipped polys. I'd like to see the mesh that you got the legs from they are pretty good. Though they are very thin at the top where they join to the hip joint. I had to acetone those spots to join the filaments together a little better. Printed fine with support though. Great job. I'd like to add some becco-joints to it, though instead of using glue.

Yup, I noticed the leg problems and uploaded a netfabbed version. Didn't notice the problem on the ppgs, but my platform isn't very level so little imperfections tend to just get squished into the first layer, lol.

Might be a no such luck on the model, I think I overwrote it with just the legs. Couldn't find it when I looked for it.
&
gt;:o

I'm going to redo the legs in openscad at some point and make all the joints moveable (might have to print it in larger scale though)

I was realy hoping someone would have a detailed file of this and might be inspired to upload it following mine :)

I've got a nice vulture too, but the model is also terribly not manifold so I'll have to start from scratch with it.