Introducing Pocket-Dungeons! A modular, competitive dungeon-crawl for two to six players.
With modular, tile-based board design and randomized events, no two games will be alike. Dynamic, tactical game play allows for quick resolution as players control treasure-hungry dungeon delvers vying for gold and glory.
This game has been designed with Pocket-Tactics in mind and the pieces and rules sets will be able to cross over and expand the depth of each range.
For the Pocket-Tactics stuff, head on over here: http://www.thingiverse.com/dutchmogul/collections/pocket-tactics-sets
Also, check out our blog for updates on our projects, contests and the like: illgottengames.blogspot.com/
All models were designed in Sculptris and Tinkercad
Props to Thingiverse user Foolsgambit for his amazingly utilitarian trays. Don't play Pocket-Dungeons without them! http://www.thingiverse.com/thing:54865
Pieces were printed 10% infill with a single shell. The characters were printed at a .10 layer height, while the tiles, counters, and doors were printed at a layer height of .30
As for the rules, expect some updates pretty soon. The rules to the game are presented in their most simplified state, but I'll post some expansions and alternate game modes soon.