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Uniform and scalable reduction gear (1:256)

by mattheus Dec 21, 2012
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I realize that this has been posted almost 5 years ago. So I am asking, have you made any improvements? Anything that you would have changed? Have you done any reliability testing to see how durable this setup is?

By the way, very nice and clean design.

The way you have some of these parts oriented would be unprintable. Remember that just because you might use a host software that can flip them the correct way, not everyone does. Maybe you could rotate them so they print in the proper orientation so every person interested doesn't have to post-process in order to get them to work?

thantik: This read very often, in my opinion, a man who can not orient himself before printing model, has nothing to do with the printer, it is an embarrassment and should consider something else. If you do not print the way it is oriented, let's fuck and fuck with, noob.

That's the wrong attitude that this community needs. Also a lot of people use things like Pronterface on a minimum spec netbook. Flipping, rotating, etc would require another piece of software. It's better just to properly orient your parts before uploading them. If 10,000 people download and print your design, and you save them 30 seconds each, you've just saved 83 hours of lost time.

You are right, looks like most details should be printed with flipped Y-Z planes. I thought it is evident that details should be printed with flat plane on bottom. I use Cura for my Ultimaker and I can flip them correct there, but will try to change orientation of details in future.