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JinjaBeardy

The One Ring - again!

by JinjaBeardy Aug 24, 2019
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Hi! Before reading your post I didn't know there were standar ring sizes, so now I'm updating my models. I think you need to scale in the three axis, not just in X and Y; because, an isometric scaling is less distorted than one scaled on the plane axis. Or may be I'm just misunderstanding what you said with that.

I also use a lot the Microsoft 3D Buider, as well as I use Paint for rapid editing of pictures. I like easy and light management of stl files, and the easy image to mesh conversion. I am curious on how did you do, which software did you used, to make the cylinder with the inscription to cut off the ring.

Hi tato_713,
Thanks for your comment. What I meant about the scaling was that when you get to the more extremly large or small sizes, you may need to scale the width of the ring independently, particularly with small sizes as the inscription can become so small as to be unprintable by most home printers.

I posted quite a detailed description on how I used 3D builder including screengrabs in the 'How I designed this' section, did you go through that? If there is any more info you'd like let me know.
I also use Paint for some image prep tasks but for cleaning up the text for this project I used Photoshop as I needed to edit the original scan quite a lot.

Yes, I had read that, I just don't understand your image to cylinder convertion. As I know, 3D Buider allows only to do flat image to 3d projections. I have my own methods, but it is interesting see others'.

Actually, you can do cylindrical image projection in 3D builder. As an example, create a cylinder primitive, select the edit menu, choose emboss, click on the pattern dropdown and choose 'load' to load an image & browse to your image. Then, be sure to set projection to Cylindrical, switch off bevel, select the re-size widget at the bottom and rescale your image, z positive creates a raised surface and z negative will created a recessed surface. Hit the check mark and you are done :) Hope this helps.

Always learning something new. I've been traying this function; it works fine with contours but a little "gross" with elevation maps. Still very useful. Many thanks!