Still a WIP but wanted to post in case anyone finds this and wants to improve it.
There are 4 files attached, the face and top part of the helmet, a full model to see how it fits together, and a side piece (print 2, mirrored). The idea is the side pieces clamp around your head, then the top shell (face + top when assembled) go down on top to close it.
I didn't want to distort the original model from the game, but it was impossible to get your head in without some modification (thus the weird clamshell-around-your-head design).
Vision is pretty sad because apparently Lynx's eyes are at cheekbone-level, so a future revision might address that.
Assembly requires a quantity of 6x4x2mm magnets and some pins you can print which I might attach when I get there. I printed a draft version of this to test, and have just a couple changes I need to make once I can get blender to behave.
I've included the Blender file I'm working with. Insert "I have no idea what I'm doing" cat gif here.
- Harden edges around front/top seam so it joins together properly
- Adjust size of magnet holes to fit the 6x4x2 magnets properly
- Print pins
- Contemplate the option of tinted forehead panel for vision
- White / light up eyes???
- Design and print pin models