MakerBot Print is our newest print-prepration software, which supports native CAD files and STL assemblies,
allows you to interact with all your printers via the Cloud, and many other exciting new features.
Here's my new 2.0 version of the city & knights expansion for my new settlers of catan 2.0 (https://www.thingiverse.com/thing:2525047). It's especially made for multicolor printers like the prusa mk2 multimaterial upgrade ore the palette from mosaic. The original designs from Tinkercad can be found at the bottom of the description as well (happy modifying :-))
Authorised shops (if you don't possess a printer):
DON'T POSSESS A MULTIMATERIAL-CAPABLE PRINTER? NO PROB...
You can just print out the files you find here under the thing-files. Those are for a single color printer and you then have the pleasure to paint them the way you like :-). Just print the following parts:
1 x barbarian counter
1 x barbarian ship
12 x monopoles (3 for each player needed)
12 x city-walls (3 for each player needed)
24 x knights with numbers from 1 to 3 (6 knights for each player needed: 2 x nr.1, 2 x nr.2, 2 x nr.3). The knights with the number 1 are the weakest and the ones with number 3 the strongest
24 x crowns to activate the knights (6 for each player needed). To activate a knight put one of the crowns over his body
4 x trader ships (one for each player)
4 x counter science (one for each player)
4 x abbey
4 x library
4 x aqueduct
4 x theater
4 x university
4 x counter politics (one for each player)
4 x town hall
4 x church
4 x fortress
4 x cathedral
4 x council of catan
4 x counter trading (one for each player)
4 x market
4 x craft
4 x guild
4 x bank
4 x commercial center
The city improvements do work like this: Each player gets one counter for each color (blue, green & yellow):
The numbers on the counters correspond to the numbers of commodity cards you have to pay for each city improvement (1-5)
If your dice-roll is even or lower compared to the number on your best city improvement, you can draw a progress-card with the corresponding color
City-improvements are always placed with the tiniest one first (number 2) and then getting bigger in size (up to number 6)
Instead of the classic trader that is placed on a resource-tile (which is difficult on the 3d-terrain) I created the trader ships. Place your trader ship on a tile with the corresponding harbor-resource you want to trade for at a ratio of 2:1. There can always be only one trader ship on the board at the time.
FOR THOSE WHO POSSESS A MUTLIMATERIAL-CAPABLE PRINTER CHECK OUT THOSE FILES HERE:
Remember to come back and post what you've printed as Make.
It's good for the designer and the community (that means you)!
To post a Make, come back to this Thing and click Post a Make.
Or, you can use the Thingiverse Mobile app found on
and the Apple App Store.