I was afraid that the walls would come out all diagonal patterned as the original one, so I added some brick displacement mapped parts to it. I also added a ceramic shingled roof as i went along.
Since that wasnt enough, I added some stone and brick patterns to the base, added some tabs to the gates so they fit better, cleaned up some geometry here and there. Prints like an absolute champion at 0.12mm layer height
In blender, i separated out and UV mapped the areas of interest, applied subserf, displace and decimate modifiers.