I DID NOT CREATE THIS MODEL. THE TALENTED ARTISTS AT AVALANCHE SOFTWARE DID. I TAKE ABSOLUTELY NO CREDIT FOR THIS WORK. PROPERTY OF DISNEY INTERACTIVE STUDIOS (CURRENTLY OWNED BY WARNER BROS. INTERACTIVE ENTERTAINMENT SINCE EARLY 2017). USED WITHOUT PERMISSION.
UPDATE6: v0.4 includes robe and base. still working on the light saber. manually fixed manifold edges in feet. scaled up eyes to 1.04x to compensate for subsurf. fixed more sharps... etc.
UPDATE5: i just realized that i forgot to include the lower half of yoda's robe this whole time. don't print anything for now. my apologies.
UPDATE4: created a crude base and added lightsaber. he shouldn't tip over now (hopefully). removed recessed pupils/iris. fixed some sharps on the ear, pants, eyelids. checked the slices, looks ok.
UPDATE3: included 2xSS lightsaber as handle, beam and combined. figuring out the exact position in yoda's hand since i didn't get coordinates w/ the mesh.
UPDATE2: model is unbalanced and tips over. you can use double sided tape for now, but let me sort this out and upload a new STL.
UPDATE: get the new v2. has inset pupils/iris line, fixed sharps, all creases at full... not 0.8 like the originals. 3x subsurf only available for now.
-ripped from disney infinity 3
-edited in blender
-removed light saber (can't seem to find it. maybe i'll add it later)
-kept everything except his light saber
-remodeled light saber arm, shirt bottom corner, sleaves
-manually fixed some manifold edges, let netfabb do the rest
-included both 2x (~5MB) and 3x (~20MB) subsurfed STLs
i creased the sharp edges at 0.8 instead of 1 like hulkbuster. it seems the more i worked on this model, the more damage i did w/ repairs... so i stopped. i originally considered recessing the pupils but i didn't know whether they lined up w/ the mesh (needed texture to compare to), so i left them as is. looked pretty good recessed as well.
i haven't printed this one either. waste filament at your own discretion.