MakerBot Print is our newest print-prepration software, which supports native CAD files and STL assemblies,
allows you to interact with all your printers via the Cloud, and many other exciting new features.

Download Now


Bender Bending Rodríguez

by dragonator Feb 28, 2012
Download All Files

Thing Apps Enabled

Please Login to Comment

Comments deleted.

How about you doing Electro the robot from the 1939 World's Fair. He could talk and smoke a cigarette. Look him up.http://www.computerhistory.org/atchm//wp-content/uploads/2012/10/elektrovintage_610x758.jpg

Hey, is it possible to get a complete stl (not in parts), my printer can print with support material. A good resolution is also required ;)

I've tried this 2 different sizes and both times the body is too big to fit inside the head and the limbs are too big for the body. Does this sound like a shell problem? I admit I'm still learning

Bite my shiny metal ass! Ha! Nice work, I have been looking for some Futurama stuffs to print. Thanks for the project.

I am trying this 210% size MEGA BENDER!

Hello Dragonator =) As you said you have a pain with organic modeling in the solidworks. I have a question for you about it. Why exactly are you need only nurbs models? it is a restriction for your printer or you have a different reasons? If it is i know one decision for converting polygonal models into the nurbs. It is the rapidform XOR. I can help with it if you need. By the way i'm just curious. Thank you =) Have a nice day

The problem is with solidworks. It's not a design restriction or a conversion restriction, you can convert any model made in solidworks to stl or obj for printing. The problem is that Solidworks is an engineering tool. It is made for designing exactly definable things, not organic things.

I am familiar with polygonal modeling software, which is way more useful for organic shapes. But my main skills lie in exact designing, where everything is defined. Having said that, it has been over a year since I wrote that and I have gained a lot more skills in polygonal software.

Thanks for sharing, looks great! Sadly, the STLs crash Slic3r.

Thanks for posting the STEP files.

Conseils :)

head_front.STL is not manifold -- if you slice it with Slic3r it produces an incorrect piece (missing his antenna). Running it through netfabb seems to fix the problem.

Can up upload the repaired files as a derivative?

I had to heat up the leg/body/arm to get everything to fit together. Probably a calibration issue w/my printer. Did anyone else have that problem?

What's up with the raft on the hand and arm? I'm just curious I'm about to start printing this thing out. =-X

Just under a month before answering, I'm getting good at this.

The rafts on the hands and arms are to anchor the parts to the printbed. something with a diameter of only 6mm rarely sticks to my printbed in one go, so I put a raft into the design to make sure it sticks properly.

You mention Solidworks. Why not upload the SW files?

Simply because I forgot, the zip file contains all the solidworks files.

Very proud that you used his full name. Hilarious!

There's already a Bender head somewhere on here maybe you could just scale that?

Here it is:


by jgrout

Thanks for the advice, I won't be using his design but it is a good way of printing it. I have already made the changes to my design.

Finally, the bender is done.

Looks good man! I may have to give this a thing a printing.