This model of the Pencil Tripod LED Lamp is built out of simple Geometric components in Tinkercad. I designed this project for students who will be inspired to use everyday objects (such as pencils,notebooks etc.) and embed them into a 3D printing project. Print this model to enjoy, or get inspired to create and print your own version of this lamp. More versions and combinations of this lamp can be created, give wings to your imagination make something new today.
Read on for awesome making video which will give you detail step by step instructions how to make this project, 3D design tips, I have included Designing videos, where you can learn how to design these parts in Tinkercad and use this MakerEd Project in a classroom, library, or Makerspace.
Watch Full Making Video
Pencil Tripod Lamp Instructions PDF
Material Used- PLA OR ABS (Requires brims to prevent wrapping)
Infill - 20% OR lower for Joints, Baseplate, Arm, Cover holder, Holder Adapter, and Nuts.
Strictly more than 25% for Bolts.
Lamp Cover NO Top and Bottom Layer, 0% Infill, 2 Perimeters
(0.4 micron nozzel Diameter)
Print Time: 8 to 12 hours
Pencil Tripod Lamp
Requirements for Lamp
To make the final assembly you will need following requirements.
1) 6 Pencils
2) 30 Watt Bulb
3) 3metre long wire
4) Two Pin Plug
5) Bulb Holder
6) Simple Glue
Filing of few prints may be necessary especially in a case where ABS is used or printer is not well calibrated. Follow all Steps, assemble all parts as shown.
In this section, we'll talk about how we designed our 3D model of the Pencil Tripod Lamp. In the next section, we'll suggest an outline for a classroom project where students create their own 3D projects from everyday objects.
Every part of this Pencil Tripod Lamp model was made from a simple geometric shape in Tinkercad. Tinkercad is free, runs in your browser, and is really easy to learn. You can get started with Tinkercad's Lesson Quests or get more in-depth by using Thingiverse's Jumpstart resources for Tinkercad.
To scale each shape to the exact size we wanted, we used the Ruler tool from the Helper menu on the right side of the screen. By dragging the Ruler to any point on the blue Workplane, we could see the dimensions of each shape and even change those dimensions by typing the numbers into the dimension text boxes (instead of trying to drag things into the correct size). Here's what things looked like in Tinkercad when we had the Ruler on the Workplane and were working on the first part of lamp:
We have included design videos for some parts. The design process in Tinkercad is briefly shown in the video. All parts are easy to design and require intermediate skills and even possible for beginners to design this kind of project.
Project: To Design Projects using Everyday Objects and Embed with 3D Printing
1) To develop an ability to visualize and work in 3D modeling space.
2)Build complex designs from simple component pieces.
3)Learn basic 3D design skills and how to use Tinkercad or other modeling software.
4)To spark creativity in students to innovate in Designing process.
5)To make use of everyday objects in 3D printing Projects.
1)Anyone of any age that is new or intermediate to 3D modeling can use this modeling project as inspiration to design more variants of this project or design new project using everyday objects with Tinkercad.
2)Students in grades K-8 can use this project as an inspiration to create new projects and variants of this project. And use this project to upgrade their designing skills.
1)Students will need access to computers and a reliable internet connection, and be logged into a free Tinkercad account (either with their own accounts, or each logged into the same classroom account).
2)Tinkercad is easier to use with a mouse than with a tablet or trackpad, so computer mice are recommended.
3)No previous 3D design experience is required for the students, although familiarity with Tinkercad would be helpful.
4)The instructor should be comfortable answering modeling questions about Tinkercad and be able to advise students to avoid design features that might cause printing difficulties (overhangs, delicate features, etc).
5)It is helpful to have students form into working groups of two or three so that they can collaborate on the design process. Having students work in groups is also helpful if you have a limited number of computers and/or limited 3D printer access.
Step 1: Choose a Object to Design a Project.
Give each group of students similar objects to design a Project around it. Using more
familiar objects such as Pencils, Erasers, Books etc. could help easing design process.
Also giving freedom to students for choose object of their interest will help.
Step 2: Imagining and make a sketch of the Project
Make students come up with new ideas and encourage them to make multiple designs and then choose best one to sketch their idea on paper.
Step 3: Create a 3D model of the Project
Note that up to this point, no computers have been necessary (except possibly for research purposes). If you have limited computer access for your students, then you can have your students complete the previous steps outside of the computer lab, or even as part of their homework.
Now it is finally time to get to 3D design!
Have students get into their modeling groups and log into their own accounts or your classroom account at www.tinkercad.com. Ask them to use their "parts list" and their final sketches to determine which shapes to drag to the Workplane. Then have them scale and place the pieces together to create a 3D model.
To help your students learn how to use the tools and features of Tinkercad to create these models, you can refer to the "How I Designed This" section above. Or, send your students over to Thingiverse's Jumpstart resources for Tinkercad to learn the basics.
Step 4: Review models, iterate, and 3D print
Have each group present their digital design to the class, and encourage students to give feedback on each others' models. Things to consider include:
1)Is the model sized correctly for the class requirements?
2)Are there any parts of the model that might need modification to increase the chance that it will 3D print successfully?
3)What improvements to the model could be made before 3D printing?
4)After students make final modifications to their designs, they can submit them for 3D printing
At the end of this project, each group of students should have:
1)Records of any notes or discussion they did before the project.
2)An initial sketch of their idea.
3)Notes on improvements or iterations in their 3D model design
4)Final 3D printed project.
One way to have students submit their work is by uploading their STL files to Thingiverse. This will also help other students and educators have access to lots of cool models of buildings for future projects! Here is a sample workflow for using Thingiverse to keep track of your students' projects:
1)Have each student group upload their STL file and supporting documents to a Thing on Thingiverse.
2)Encourage students to photograph their printed items and use that photo as the "Cover image" of their design.
3)You can have students "tag" their Things with some appropriate identifier so that you can easily search for the designs later.
4)If you like, you could use a classroom Thingiverse account to make a Collection of your students' design submissions to make a portfolio of designs for your class.