I recently saw an article on printing multicolor filaments on ALL3DP, which links to a file on thingiverse.The concept is that you start printing the filament but pause part of the way through to change the color. The issue: since all of the filament sits on the build plate at once, when you change the color all your filament is only halfway complete. This means that the filament doesn't transition from one color to the next; instead, you get two colors continuously extruding through your nozzle.
While this can produce some interesting effects, it's not what I want. I want a transition from one color to the next, and I can see a way to accomplish it. The only issue is designing it; while I'm decently skilled at Fusion I think I'm going to need some help for this one.
The concept is simple; print the filament in a coil going upwards, like this slinky:
And leave 0.05mm clearance between each layer so that it will separate from itself like support from a model. This will produce gradient transitions from one color to the next.
How can I make this in Fusion?
I've been a Fusion 360 user for years. Recently I got notified that Autodesk will no longer be supporting the release version on the Mac App Store. They gave instructions to uninstall the App Store one and reinstall their distribution, which I followed. But I have no option to download F360 in my autodesk account, I can't find any link to actually download the trial/hobbyist version, everything on their site just sends me in circles where you think you are finally about to click the download link but then it's not. So if I'm not getting the app from the App Store, then how am I supposed to get it? Thanks
I'm working on a lego three-way switch model and am hoping to post it here, but it has to be exported at the finest settings for refinement or the edges and holes come out stepped instead of relatively smooth. As a result of the high refinement, the file is currently 900mb... So, no, I can't upload that. It should be possible to reduce it to a reasonable size but I don't know how as I'm fairly new to Fusion 360. Any help you can give on this topic wil be greatly aporeciated.
I have been using Fusion 360 for most of my time as a maker and I have found it to have many useful tools.
I saw in a YouTube video about someone inserting a STL and converting it from Mesh to B-rep in order to edit it.
For some reason whenever I upload an STL it does not have the option to convert Mesh to B-rep.
Can anyone help me?