Has anyone tried to do CFD simulation on a design from Fusion 360 ?
I am looking into modifying a fan duct for my 3D printer, and would like to try to simulate the airflow ...
The design can be exported from F360 i step format, and then uploaded to e.g. SimScale ... But I am having difficulties in how to specify inlet and outlet, as it in SimScale seems to be hard to specify these when I have the finished model (and SimScale seems to like "closed" surfaces" ...
I am trying to bring a high poly model into Fusion. I converted the stl to a quad mesh using Instant Meshes, and am trying to use Convert to convert it into a T-Spline following this tutorial: https://www.youtube.com/watch?time_continue=167&v=aMZKgzBpodI
However, when I try to convert it runs for ~30min using almost 100% of my CPU, RAM, and disk until it throws a bad allocation error.
How do I fix this? Do I just need more RAM?
Hi, Hello to everyone
I am completely new to Fusion360. I have taken the steps to convert a file to STL for printing to no avail. Apparently the version of F360 I installed on my Mac is outdated. The original STEP file was downloaded from GrabCad. I uploaded it to Autodesk MyHub and then within the F360 convert it to F360 format. When I double click the converted STEP, I get an error dialog box reminding me to update the F360 and clarifying the newest version that I need is not on Apple App store yet.
So, here I am, hat in hand. Could someone please open the STEP in Fusion360 and create individual STL files from the three elements of the mechanism. It's an interesting take on Geneva Mechanism
I recently saw an article on printing multicolor filaments on ALL3DP, which links to a file on thingiverse.The concept is that you start printing the filament but pause part of the way through to change the color. The issue: since all of the filament sits on the build plate at once, when you change the color all your filament is only halfway complete. This means that the filament doesn't transition from one color to the next; instead, you get two colors continuously extruding through your nozzle.
While this can produce some interesting effects, it's not what I want. I want a transition from one color to the next, and I can see a way to accomplish it. The only issue is designing it; while I'm decently skilled at Fusion I think I'm going to need some help for this one.
The concept is simple; print the filament in a coil going upwards, like this slinky:
And leave 0.05mm clearance between each layer so that it will separate from itself like support from a model. This will produce gradient transitions from one color to the next.
How can I make this in Fusion?