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3DF Zephyr, Blender and Meshmixer - 1st photogrammetry attempt

by aprilla

Samsung Galaxy S4 phone camera, I took 12 pictures at 3 levels for a total of 36 (and one from the top made 37 but it was rejected) outside with good light.
Imported photos into 3DF Zephyr (free) and it did it's thing (I need to find out all about what it's doing). I then exported a ply file which I couldn't open in Meshmixer so went back and created a obj file. This looked dreadful in Meshmixer, full of big holes and little gaps and quite unlike the 'nice' image I'd seen in 3DF Zephyr. So I tried to open this in Blender (which I also don't know) and it looked fine, so exported it to a stl and Meshmixer loaded this fine.
Played with the stl in Meshmixer enough to think I'm going to enjoy this new learning curve... and there's a lot to learn.

I'm pretty pleased with this though :)

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First attempt photogrammetry (3DF Zephyr, Meshmixer, Blender)

by aprilla

Samsung Galaxy S4 Camera. I took 37 outside photos, 12 around at three heights and 1 top view. It used 36, rejecting the one of the top of the head.
I'm still pretty confused by the settings available in 3DF Zephyr when it comes to saving the final file so there's much learning to do.
Meshmixer is easy but hard. Once you fathom just how a thing you want to do should be done it's fine, figuring out that approach is quite the adventure :)

3DF Zephyr Free seems just a matter of clicking through stages and doing a clean up of floating bits in the sparse and dense clouds. When I brought the 3DF Zephyr obj file into Meshmixer it was very different to what I'd seen in 3DF Zephyr. It was a bit of a shock, there were missing bits, big holes and it looked real bad. I'll need to find out why this is, or learn Blender because when I opened that same obj file in Blender it was intact, looked just as the 3DF Zephyr file did. I couldn't fathom Blender at all to actually do anything but was able to export as a stl file. Meshmixer accepted this stl file and I was good to mess it up. I did try a ply file first but can't remember why I went to obj, maybe Meshmixer wouldn't open the ply and I hadn't yet considered Blender.

3DF Zephyr Free is the only photogrammetry software I've used so far. I might try out a few others but considering this is a first go I'm really pleased. It's pretty mind boggling really.
I need to make an amusing focal point to keep other victims smiling through the photo shoot LOL

Advice always welcome


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How to get the Kinect scanner operational on the computer


How to get the Kinect scanner operational on the computer:
(change * for .)

First, go to:
https:// developer.microsoft*com/en-us/windows/hardware/3d-print/scanning-with-kinect
Click on: Download and run the "Kinect Configuration Verifier tool" to check your system configuration.
Run: KinectConfigurationVerifierSetup.exe

Second, go to:
https:// www.microsoft*com/en-us/download/confirmation.aspx?id=40278
Click on: "click here to download manually"
Run: 2 -KinectSDK-v1.8-Setup.exe

Third, go to:
https:// www.microsoft*com/en-us/download/confirmation.aspx?id=44561
Click on: "click here to download manually"
Run: KinectSDK-v2.0_1409-Setup.exe

Fourth, go to:
https:// www.microsoft*com/en-us/download/confirmation.aspx?id=40276
Click on: "click here to download manually"
Run: KinectDeveloperToolkit-v1.8.0-Setup.exe

Fifth, get a scan program such as:
ReconstructMe http:// reconstructme*net/

Now, if only someone would post exact directions on "How to make a 'hairy' design" -I would love that!

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Possibly Off-Topic: Combine multiple views into a 3D model?

by leviathan0999

So, I collect and customize 12" action figures, and was chatting with a friend about how a great addition to a collection of "Star Trek" figures would be the Great Bird of the Galaxy himself, Gene Roddenberry. My friend mentioned that he'd once tried to buy a prototype headsculpt, and had saved a picture, which he shared. As you can see attached, it's nine views going all around that sculpt. It seems to me that it might be possible to run those views through some software and create a 3D printable model.

Is there such a software tool?

Conversely, is there someone here who'd be interested in stepping up to the plate and creating such a model through the sheer artistic talent and artistry I so utterly lack?

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Our Experience PhotoCamera + Autodesk ReMake + Meshmixer

by 3DWithUs

We scanned one of the creatures on the lamp post by taking as many pictures as we could from all possible angles. As we couldn’t cover all the angles, we’ve done some fixing in Autodesk ReMake and sculpting in Meshmixer.

Thames Dolphin Lamp Standard
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