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Recent Topics

Grrrr Convert Mesh To Solid not working in 123D Design!!!!

by DeanMurray

Hi

I have seen this topic before, but not seen an answer.

If I download an STL from Thingiverse to incorporate into one of my own designs, I can't do anything with it, such as snap to object etc, unless it is converted to solid first. If I try and convert it to a solid 123D Design on PC always freezes or crashes.

I tried converting to solid in Meshmixer, then export as STL, but when I import that into 123D Design, it is imported as a mesh again. I double checked to make sure I was exporting the right object in Meshmixer, and I was.

Any help would be much appreciated

Mr M

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Trouble opening and importing files in 123D Desiand closing the

by Coat

Hey there. I am new to this group, but i'am glad there is still a users-group for 123D :)

Since a few weeks i have troubles opening and importing files in 123D. First time nothing happens, second time it works but after that again an opening-dialog appears (from the first try?) which you can cancel. Same for importing file. Also closing the program doesn't work anymore.
I'am not a paranoid person, but the problems appears the same time i installed Fusion 360... Is there a connection? or is it simply a windows-update?

I'am using:
Windows 10 (1809, up to date)
Ryzen 7 1700
123D design 2.2.14

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I went over to Fusion 360

by Dixon3dprinting

Hey Yall,

i moved over from 123d to fusion360 and i never understood why it was backwards and weird until i found Preferences / Pan,Tilt,zoom i switched it to Tinkercad and it operated just like 123d its make up looks a bit different but once you do your initial sketch you can build off that. this isnt a ploy to get you over there but if you were struggiling this was the huge step i was missing figured it may help someone else out.

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Is there a way to add new primitives such as a tube?

by BrooklynBay

I had to select a solid cylinder, then select a second solid cylinder, then use the alignment tool, then the subtract function to create a tube. Is there a way to add primitives such as a tube to the current library for future use? A threaded rod or an inside thread such as the one inside a nut would be helpful as well. I know that I could create my own library, save it on my computer then import it but I'm looking for a way to integrate it into the program.

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Docking odd shaped objects?

by Steamboat_Ed

Hi gang; I've got a design where one part connects to another with a bead-and-socket connector. The trick is to draw the thing such that the bead lines up correctly with its mating socket. I'd like to 'snap' the two together but snap only seems to work with flat surfaces. Is there a way to do this?

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