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Hey, I wanted to get back to you about my experiences. The major thing I wanted to mention was the Vive controller grip. The design of the full version (not the cut down ones) seems to be good for the most part, but there is one issue related to the Vive wrist cord. On the Vive controller the cord attaches in the front, so to use it with the holder it has to wrap underneath the controller. Unfortunately, with the current design there just isn't enough space for it, so it prevents the Vive controller from sliding all the way into the grip. I discovered that by cutting out a larger opening in the bottom the controller can slide in no problems.

To get it to work for me I made a quick and dirty modification using Windows 3D Builder (included with Windows 10). My modified STL file and 3D Builder file are attached so you can see the changes I made and possibly consider integrating them into the official grips. The 3D Builder file basically just has an oval shaped cylinder that I subtracted from the model. With that removed the controller works perfectly.

Regarding the shotgun rail, I also couldn't get it to work with the Vive controller. I think the problem is that the Vive controller is so large and top heavy. The weight ends up making the adapter twist slightly on the rail, so that it ends up "jamming". Anyway, no big deal for an optional addition. I suspect it works a lot more smoothly with the Oculus Touch controllers since they are so much lighter.

Other than that the stock works great! Although, I did actually flatten out the bottom of the rails to make them easier to print. But everything fit together without issue. It looks pretty cool too. :)