Source File rerquests
- I use Blender. Blender is not a parametric modeller, it essentially functions directly on a polygon level. So if you want a source file that has parametric editor type features, before you consider it 'editable', then you are out of luck.
- Worse yet: my workflow creates files that contain a huge amount of iteration. Failed, test and intended design. Not to mention weird booleans, manipulators and support/construction elements, all unique to my style of using blender. This is essentially stuff you don't want me to give you, and stuff I'm not going to want to explain, or release.
- Editing some models as STL can be a bit tedious, but in most cases is a trivial skill you probably should already have. So I apologise in advance if I seem curt or ignore when people ask me for an "editable" format, or presume that I created it in their file format preference.
I despise retooling prints for fit. All of my designs aim for a perfect fit, and achieve this by:
- Specify 0.4mm external perimeter width. (in Slic3r PE)
- Typically a 0.4mm nozzle prints toolpaths that are 0.45 to 0.48mm wide by default, so unless you specify 0.4 you will probably find mated parts are too tight and bolt holes do not fit bolts. This is why so many thingiverse models involving a precision fit do not assemble easily without post-print tooling. - Because different printers produce different toolpath widths, but almost nobody specifies, nor includes this consideration in their design. ]
- Print at 0.2mm thick layers.
- Layer thickness indirectly effects toolpath width, even when you tell your slicer to specify it, so keep in mind that your results may have very, very slight variation if you print at thicker or thinner layers.
Printing at 0.2mm layers is fairly optional, but if you don't specify 0.4mm external perimeter in your slicer you will almost certainly have problems with any of my designs that rely on close fit tolerances.... Which realistically; is probably all of them.
If you are trying to TIP ME; please do it directly:
Tools I Use…
Printers: Anycubic i3 MEGA
Design Programs: Blender
3D Design Skill Level